Robot-O

Robot-O

Render test with Iray Renderer (Substance Painter) of ‘Robot-O’ modeled and textured within Maya and Substance Painter during the workshop ‘MAYA FOR COMMERCIAL & POST PRODUCTION’ held by Cristian Spagnuolo at VIFX – School of Visual...
The Immigrant

The Immigrant

Designing and sculpting the branches in Z-Brush Step 1 Defining the look and going to Maya Step 2 Texturing and preparing for rendering Step 3 Cutting out pictures Step 4 Creating the background in Photoshop Step 5 Manifesto dello spettacolo di danza ‘The...
Aladdin Zbrush

Aladdin Zbrush

Mezzobusto di Aladdin scolpito in Zbrush e renderizzato in Maya con motore di rendering V-ray Aladdin sculpting test on Zbrush. The model was renderend on Maya using V-ray. Aladdin was one of my favourite Disney’s film when I was young so I recently decided to...

Visitando stefanocritelli.it, accetti l'uso dei cookie, per una tua migliore esperienza di navigazione. Privacy policy

Privacy Policy

Chiudi