Toon Witch's Cauldron

Blob modeled in Maya using the MASH Blend Deformer. The Cauldron was sculpted in Zbrush. The textures were painted in Substance Painter 2 and the blob is a whole procedural Arnold shader. This project was just a saturday’s spare time practice for having fun…hope you like it.

Substance-Painter-iray-render
Passes

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